Nick Culpin

Software Product Design Engineer. Based in San Francisco, CA.

Art2Cart / Kaimo
Travelear
Dwarven Dice
Vector City Racers
Lights Out
MatchCo / Shiseido Americas

About

Nick Culpin

I design and build interactive systems, design tools, and product experiences that blend the precision of engineering with the creativity of design. From rapid prototypes to scalable production systems, I focus on making products intuitive, engaging, and impactful.

My approach is rooted in systems thinking and inspired by game design, crafting feedback loops, interaction patterns, and mechanics that help ideas come to life. I collaborate closely with cross-functional teams to move seamlessly from concept to code, ensuring every product decision serves both the user and the business.

Explore my work to see how I've applied this mindset to creative automation, mobile experiences, design systems, and playful interaction design.

Work Experience

Education

Skills & Technologies

Programming Languages

TypeScriptJavaScriptHTML/CSSPythonSwiftC#MELC++Rust

Dev Tools

ReactExpoReact NativeNext.jsFastifyExpress.jsNode.jsTailwind CSSShadeCnServerless FrameworkAWSGCPFirebaseSupabasePostGresDynamoDbGithub ActionsThree-FiberThree.jsViteWebGLRemixViteJestReact Testing LibraryWebGPUPlaywright

Design Tools

Good Old Fashion Pen or Ink on PaperMayaSketchPhotoshopIllustratorUnityBlenderAffinity DesignerFigmaFramer MotionPhaserJSRiveA-FrameP5Godot

Let's Work Together

I'm always interested in new opportunities and collaborations.

google
linkedin
github
medium

© 2025 Nick Culpin. All rights reserved.